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Scratch Snake Game Tutorial - Scratch Game Video Tutorials

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  • Question: how to make snake in scratch
  • Time: Asked 191 hours ago
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how to make snake in scratch

To make a snake game in Scratch, you can follow these steps:

  1. Create a new Scratch project and delete the existing sprite.
  2. Add a new sprite for the snake. You can draw a snake or import an image.
  3. Add a “when flag clicked” block to the “Events” category to start the game when the flag is clicked.
  4. Use the “go to x: y:” block from the “Motion” category to position the snake at the center of the screen.
  5. Use the “forever” loop from the “Control” category to keep the game running.
  6. Use the “if on edge, bounce” block from the “Motion” category to make the snake bounce when it hits the edge of the screen.
  7. Use the “change x by” and “change y by” blocks from the “Motion” category to move the snake in the direction it’s facing.
  8. Use the “point in direction” block from the “Motion” category to change the direction of the snake based on user input.
  9. Add a “wait” block from the “Control” category to control the speed of the snake.
  10. Add a “repeat until” loop from the “Control” category to make the snake grow when it eats food.
  11. Add a new sprite for the food. You can draw a food or import an image.
  12. Use the “random” block from the “Operators” category to position the food in a random location.
  13. Use the “if touching” block from the “Sensing” category to detect when the snake eats the food.
  14. Increase the length of the snake by adding a new segment to its body when it eats the food.
  15. Use the “broadcast” block from the “Events” category to keep track of the snake’s body segments.
  16. Use the “create clone of” block from the “Control” category to create a new segment for the snake’s body.
  17. Use the “when I start as a clone” block from the “Events” category to position each new segment of the snake’s body in the correct location.
  18. Use the “repeat until” loop to move each segment of the snake’s body to the position of the segment in front of it.

These are the basic steps for creating a snake game in Scratch. You can add more features, such as scoring and game over conditions, to make the game more challenging and engaging.

Watch videos related to “how to make snake in scratch”

Snake Game in Scratch 3.0 | Scratch 3.0 Game Tutorial | How to Make Games

Can you make snake in scratch?

Yes, you can create a snake game in Scratch! Here are the steps:

  1. Create a new Scratch project and delete the default sprite (the cat).

  2. Create a new sprite for the snake. You can use the paint editor to draw a simple snake, or you can import an image.

  3. Add the following code to the snake sprite:

When flag clicked:

go to x: (0) y: (0)

set size to (50)%

forever

scss
move (10) steps wait (0.2) seconds

4. This code will make the snake move forward continuously with a slight delay between each movement. You can adjust the movement speed and delay by changing the values in the “move” and “wait” blocks.

  1. To make the snake turn, you can use the arrow keys. Add the following code to the snake sprite:

When (up arrow) key pressed:

point in direction (90)

When (down arrow) key pressed:

point in direction (-90)

When (right arrow) key pressed:

point in direction (0)

When (left arrow) key pressed:

point in direction (180)

  1. This code will make the snake turn up, down, left, or right depending on which arrow key is pressed.

  2. Finally, you can add food for the snake to eat and keep score. To create food, create a new sprite and draw a small circle or square. Add the following code to the food sprite:

When flag clicked:

go to x: (random position) y: (random position)

  1. This code will make the food appear in a random position on the stage each time the game starts.

  2. To detect when the snake eats the food, add the following code to the snake sprite:

When touching (food):

add (1) to (score)

hide

wait (0.5) seconds

show

go to x: (0) y: (0)

  1. This code will add 1 to the score each time the snake touches the food, hide the food for a brief moment, show it again, and return the snake to its starting position.

  2. You can keep track of the score by creating a new variable called “score” and displaying it on the screen using a “say” block.

With these steps, you should now have a basic snake game in Scratch! You can continue to customize and add more features to make it even more fun to play.

How to make a snake game on scratch?

Making a snake game on Scratch is a great way to learn the basics of game programming. Here are the steps to create a simple snake game:

  1. Open Scratch and create a new project.

  2. Create a new sprite for the snake. You can do this by clicking on the “Choose a Sprite” button in the bottom-right corner of the screen and selecting “New Sprite.”

  3. Draw a simple snake sprite using the built-in paint editor. The snake should consist of a series of connected rectangles.

  4. Add the following code to the snake sprite to make it move:

ruby
when green flag clicked forever move (10) steps end

This will make the snake move 10 steps in the direction it is facing every time the green flag is clicked.

  1. Create a new sprite for the food that the snake will eat. Draw a simple circle or other shape for the food sprite.

  2. Add the following code to the food sprite to make it appear in a random location on the screen:

vbnet
when green flag clicked go to x: (pick random (-200) to (200)) y: (pick random (-200) to (200))

This will make the food sprite appear at a random location within the bounds of the screen.

  1. Add the following code to the snake sprite to make it grow when it touches the food:
kotlin
when touching food change size by (10)

This will increase the size of the snake sprite by 10 when it touches the food sprite.

  1. Add the following code to the snake sprite to make it turn when the arrow keys are pressed:
scss
when left arrow key pressed point in direction (-90) when right arrow key pressed point in direction (90) when up arrow key pressed point in direction (0) when down arrow key pressed point in direction (180)

This will make the snake turn left, right, up, or down when the corresponding arrow key is pressed.

  1. Add the following code to the snake sprite to make it die and end the game when it touches the edge of the screen or touches its own body:
sql
when touching edge broadcast (game over) when touching (myself) broadcast (game over)

This will end the game and display a “game over” message when the snake touches the edge of the screen or its own body.

  1. Add a new sprite for the game over message and add the following code to it:
sql
when I receive (game over) show

This will display the game over message when the “game over” broadcast is received.

That’s it! You should now have a working snake game in Scratch. You can customize the game by adding sound effects, keeping track of the player’s score, or adding additional features like power-ups or obstacles.

Images related to how to make snake in scratch

Found 22 how to make snake in scratch related images.

Scratch Tutorial: Snake! - Youtube
Scratch Tutorial: Snake! – Youtube
Snake Scratch Tutorial: Step By Step - Create & Learn
Snake Scratch Tutorial: Step By Step – Create & Learn
Snake Game In Scratch 3.0 | Scratch 3.0 Game Tutorial | How To Make Games -  Youtube
Snake Game In Scratch 3.0 | Scratch 3.0 Game Tutorial | How To Make Games – Youtube
How To Make A Snake Game In Scratch 3.0! - Part 1 | Easy, Simple, Beginner Scratch  Tutorial - Youtube
How To Make A Snake Game In Scratch 3.0! – Part 1 | Easy, Simple, Beginner Scratch Tutorial – Youtube
Scratch Snake Game Tutorial - Scratch Game Video Tutorials
Scratch Snake Game Tutorial – Scratch Game Video Tutorials

How to make pixel art in scratch

Making pixel art in Scratch is a fun and easy process. Here’s how you can do it:

  1. Open Scratch and create a new project.
  2. Click on the “Paint” button in the toolbar at the top of the screen.
  3. Select the paintbrush tool and choose a color from the color palette.
  4. Start drawing your pixel art on the canvas using the paintbrush tool. Each pixel in Scratch is a small square, so you’ll need to be precise with your drawing.
  5. If you make a mistake or want to change something, use the eraser tool to correct it.
  6. You can also use the fill tool to fill in larger areas of color quickly.
  7. When you’re finished with your pixel art, save it to your computer by clicking on the “Save” button.

Here are some tips to help you create better pixel art in Scratch:

  • Choose a limited color palette: Using too many colors can make your pixel art look cluttered and messy. Stick to a few key colors to keep things simple.
  • Plan your design ahead of time: It’s a good idea to sketch out your pixel art on paper before you start drawing in Scratch. This will help you work out the details and make sure everything looks the way you want it to.
  • Use the zoom tool: You can zoom in and out of the canvas by using the slider at the bottom of the screen. This can help you work on finer details and make sure everything is lined up correctly.
  • Experiment with different tools: Try using the line tool, shape tool, and other tools to create different effects and textures in your pixel art.
  • Practice, practice, practice: Like any art form, pixel art takes time and practice to master. Keep experimenting and trying new things to improve your skills.

How to make a joystick in scratch

To create a joystick in Scratch, you can follow these steps:

  1. Open Scratch and create a new project.
  2. Create two sprites – one for the joystick and one for the background.
  3. For the background, you can use the “Stage” sprite or create a new sprite and set it as the background.
  4. For the joystick sprite, you can use the circle or rectangle shape tool to create the joystick shape.
  5. Set the starting position of the joystick sprite to the center of the screen.
  6. Add the following code to the joystick sprite:
vbnet
when green flag clicked forever if <mouse down?> then move (distance to mouse pointer v) steps end end
  1. Add the following code to the background sprite:
scss
when green flag clicked forever broadcast "move joystick" and wait end when I receive "move joystick" set [x v] of [joystick v] to (self mouse x) set [y v] of [joystick v] to (self mouse y)
  1. Now, you should be able to control the joystick sprite by clicking and dragging it on the screen. The x and y position of the joystick sprite will be broadcasted to the background sprite, which can be used to control other sprites in your project.

Note: This is just a basic example of how to create a joystick in Scratch. You can customize the appearance and behavior of the joystick to suit your needs.

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